Fuente: Blizzard
Patch 8 - 04/Abril/2010
Patch 7 - 30/marzo/2010
Patch 6 - 25/marzo/2010
Patch 5 - 12/marzo/2010
Patch 4 - 05/marzo/2010
Patch 3 - 04/marzo/2010
Patch 2 - 26/febrero/2010
Patch 1 - 25/febrero/2010
Patch 8 - 04/Abril/2010
- Spoiler:
- General
- Korea
- Added support to display the game rating information on the login screen.
- TERRAN
- Thor
- Build time decreased from 75 seconds to 60 seconds.
- Siege Tank
- Build time decreased from 50 seconds to 45 seconds.
</li>- Marauder
- Concussive Shells now require an upgrade.
</li>- Barracks Tech Lab
- Concussive Shells upgrade added.
- Concussive Shells upgrade costs 100/100 and takes 80 seconds to complete.
</li>
</li>- PROTOSS
- Void Ray
- Changed to only have 2 damage levels instead of 3. Still takes the same amount of time to fully charge.
- Base damage changed from 2 (+4 armored) to 5.
- Powered-up damage changed from 8 (+16 armored) to 10 (+15 armored).
- Armor value decreased from 1 to 0.
- Cost increased from 200/150 to 250/150.
</li>
</li>- ZERG
- Roach
- Burrowed move speed decreased from 2 to 1.4.
- Armor value decreased from 2 to 1.
</li>- Hydralisk
- Life decreased from 90 to 80.
</li>
</li> - Korea
Patch 7 - 30/marzo/2010
- Spoiler:
- Balance Changes
- TERRAN
- Banshee
- The health has been increased from 130 to 140.
- Missile Turret
- The damage has been changed from 7+7 armored to 12.
</li>- Thor
- Anti-Air damage has been decreased from 10+6 light to 8+4 light.
- Anti-Air attack now deals splash damage in a 0.5 radius.
</li>
</li>- PROTOSS
- High Templar
- The Psi Storm radius has been decreased from 2 to 1.5.
</li>- Photon Cannon
- Life and Shield values have been increased from 125/125 to 150/150.
</li>
</li>- ZERG
- Broodlord
- Damage has been decreased from 25 to 20.
</li>- Roach
- Organic Carapace no longer grants bonus regeneration to unburrowed roaches.
</li>- Spine Crawler
- Damage has been increased from 20+10 armored to 25+5 armored.
- Attack period decreased from 2.2 to 1.6.
</li>- Spore Crawler
- The cost has been decreased from 100 to 75.
</li>
Bug Fixes
</li>- Fixed an issue in which players would desync when matched against others with certain CPUs.
- TERRAN
Patch 6 - 25/marzo/2010
- Spoiler:
- General
- You can now report misconduct or block communication with a player after completion of a game by right-clicking on the offending player's name in the score screen and choosing Report Abuse or Block Communication.
- You can now view any player's profile after completion of a game by right-clicking on their name in the score screen and choosing View Profile.
- Updated unit and ability tooltips to be accurate in all regions.
- Improved the visibility of units on zerg creep.
- Improved the visibility of team colors for protoss units using warp-in to help distinguish between multiple protoss players.
- Improved the system that handles promotion and relegation between Leagues.
- Improved the Favored functionality to more accurately portray Even matches and display properly in the score screen.
- Improved 2v2 arranged team matchmaking so games are found more quickly.
- Improved replay functionality so missing maps will be downloaded from Battle.net when you view a replay.
- Korea: Improved the logic for the age gate functionality.
- GENERAL
- Pathing has been improved so units can now properly block ramps and choke points.
- Made a change to how zerg creep affects doodads, such as trees, to prevent players from seeing the starting location of zerg players through the fog of war.
- TERRAN
- Viking
- Cost changed from 125 Minerals and 100 Vespene Gas to 150 Minerals and 75 Vespene Gas.
</li>- Ghost
- Cost changed from 100 Minerals and 200 Vespene Gas to 150 Minerals and 150 Vespene Gas.
- EMP Round radius decreased from 3 to 2.
</li>- Factory
- Cost decreased from 200 Minerals and 100 Vespene Gas to 150 Minerals and 100 Vespene Gas.
</li>- Tech Lab
- Cost decreased from 50 Minerals and 50 Vespene Gas to 50 Minerals and 25 Vespene Gas.
</li>- Reactor
- Build time increased from 25 seconds to 50 seconds.
</li>- SCV
- Life decreased from 60 to 45.
</li>- Bunker
- Build time decreased from 40 seconds to 30 seconds.
</li>- Marine
- Build time increased from 20 seconds to 25 seconds.
</li>
</li>- PROTOSS
- Colossus
- Thermal Lances damage decreased from 23 to 20.
</li>- Observer
- Cost increased from 25 Minerals and 75 Vespene Gas to 50 Minerals and 100 Vespene Gas.
- Build time increased from 33 seconds to 40 seconds.
</li>- Stalker
- Particle Disruptors damage increased from 8 (+6 Armored) to 10 (+4 Armored).
- Weapon upgrade damage decreased from +1 (+1 Armored) to +1 (+0 Armored).
</li>- Dark Templar
- Armor type changed from Biological-Psionic to Biological-Psionic-Light.
</li>- High Templar
- Armor type changed from Biological-Psionic to Biological-Psionic-Light.
</li>- Dark Shrine
- Build time increased from 80 seconds to 100 seconds.
- Cost increased from 100 Minerals and 200 Vespene Gas to 100 Minerals and 250 Vespene Gas.
</li>
</li>- ZERG
- Baneling
- Volatile Burst damage increased from 15 (+20 Light) to 20 (+15 Light).
</li>- Roach
- Burrowed regeneration rate decreased from 10 to 5.
- Upgraded burrowed regeneration bonus decreased from +20 to +10.
</li>
</li>
Bug Fixes- Fixed an issue affecting the incorrect assignment of arranged teams to certain Leagues.
- Fixed an issue affecting random teams that caused no points being awarded on wins and too many points being removed on losses in certain situations.
- Fixed an issue involving the Bonus Pool display on the Quick Match and Leagues & Ladders pages.
- Korean client: Fixed an issue affecting the ability for Korean players to properly view profiles. They can now see their League ranking on their profile page.
- Fixed an intermittent UI crash on game shutdown.
- Polish client: Fixed a crash which would happen any time a "Player is no longer being revealed!" message was displayed.
- You can now report misconduct or block communication with a player after completion of a game by right-clicking on the offending player's name in the score screen and choosing Report Abuse or Block Communication.
Patch 5 - 12/marzo/2010
- Spoiler:
- Balance Changes
- PROTOSS
- Cybernetics Core
- Warp Gate research time increased from 60 seconds to 140 seconds.
</li>- ZERG
- Hatchery/Lair/Hive
- Burrow research time increased from 50 seconds to 100 seconds.
- Burrow research cost increased from 50 Minerals and 50 Vespene Gas to 100 Minerals and 100 Vespene Gas.
</li>- Nydus Network
- Nydus Worm build time increased from 10 seconds to 20 seconds.
</li>- Hydralisk
- The delay between attacks has been increased from 0.75 seconds to 0.83 seconds.
</li>- Infestor
- Neural Parasite has been redesigned:
- The limited duration of 10 seconds has been removed.
- Can no longer target air units.
- Cast range decreased from 9 to 7.
</li>- Burrowed Infestor move speed decreased from 1.5 to 1.
- Infestor life decreased from 120 to 90.
- Infestors that are burrowed now have the same threat level as above-ground units for the purposes of automatically acquiring targets.
</li>
</li>
Bug Fixes- Fixed an issue with High graphics settings that could cause particles not to render.
- PROTOSS
Patch 4 - 05/marzo/2010
- Spoiler:
General- Korea
- Added support to display the game rating information on the F10 in-game menu within the beta
- Korea
Patch 3 - 04/marzo/2010
- Spoiler:
- Balance Changes
- TERRAN
- Engineering Bay
- Infantry Armor: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
- Infantry Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
- Armory
- Vehicle Plating: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
- Vehicle Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
- Ship Plating: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
- Ship Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
</li>- PROTOSS
- Zealot
- The maximum shield capacity of this unit has been decreased from 60 to 50.
</li>
</li>
Bug Fixes- Fixed a bug where the Infestor's Neural Parasite ability could cause Reapers to lose the ability to move.
- Fixed an issue that could use an incorrect HDR format on some ATI cards.
- Fixed a crash that could happen on some ATI cards.
- TERRAN
Patch 2 - 26/febrero/2010
- Spoiler:
- Balance Changes
- TERRAN
- Banshee
- Cloak: This ability no longer requires Fusion Core to research.
- Barracks
- The build time for this building has decreased from 65 to 60.
</li>- Factory
- The build time for this building has decreased from 65 to 60.
</li>- Reactor
- The build time for this building has decreased from 40 to 25.
</li>- Reaper
- The build time for this unit has increased from 30 to 40.
- Nitro Boost: The build time for this upgrade has increased from 90 to 100.
</li>- Starport
- The build time for this building has decreased from 55 to 50.
</li>- Tech Lab
- The build time for this building has decreased from 30 to 25.
</li>
</li>- PROTOSS
- Mothership
- The build time for this unit has increased from 120 to 160.
- The food cost of this unit has increased from 6 to 8.
- The number of shots fired by this unit has decreased from 8 to 6.
- The shield of this unit has decreased from 400 to 350.
- The health of this unit has decreased from 400 to 350.
- The acceleration of this unit has decreased from 1.3125 to 0.3125.
- The deceleration of this unit has increased from 0 to 1.
- Nexus
- Chrono Boost: The duration of this ability has decreased from 30 to 20.
</li>
</li>- ZERG
- Corruptor
- The damage done by this unit has increased from 12 (+8 massive) to 12 (+10 massive).
</li>
</li> - TERRAN
Patch 1 - 25/febrero/2010
- Spoiler:
- Balance Changes
- TERRAN
- Viking
- The armor value for this unit in Fighter Mode has decreased from 1 to 0.
- The damage done by this unit in Fighter Mode has changed from 6 (+8 armored) to 10 (+4 armored).
- Reaper
- The damage done from D-8 Charges has decreased from 40 to 30.
- The delay between attacks for D-8 Charges has decreased from 2.5 to 1.8.
- Orbital Command
- The build time for this upgrade has decreased from 50 to 35.
</li>
</li>- PROTOSS
- Observer
- Gravitic Boosters: The cost of this research has decreased from 150 Minerals and 150 Vespene Gas to 100 Minerals and 100 Vespene Gas.
</li>- High Templar
- Phase Shift: This ability has been removed from the game.
- Feedback: New Ability. Drains all energy from the target unit and causes damage equal to the amount of energy drained.
</li>- Colossus
- The building pathing radius for this unit has decreased from .75
</li>
to .5625.- Mothership
- Vortex: The energy cost of this ability has increased from 75 to 100.
- Vortex: The target radius of this ability has decreased from 3.0 to 2.5.
- Temporal Rift: This ability has been removed from the game.
- Wormhole Transit: This ability has been removed from the game.
- Mass Recall: New Ability. Teleports all of the player's units in the target area to the Mothership.
- Gateway
- The build time of this building has increased from 50 to 65.
</li>
</li>- ZERG
- Infestor
- Fungal Growth: The damage done by this ability has decreased from 48 to 36.
- Fungal Growth: This ability now prevents affected units from burrowing.
- Neural Parasite: Functionality changed. The Infestor now channels this spell, which lasts 10 seconds or until the Infestor is destroyed. You can now target all units with this ability.
- Terran Infestation: The ability's energy cost has reduced from 50 to 25 and Infested Terrans now spawn 1 at a time.
</li>
Bug Fixes- Addressed an issue causing people to receive an "Internal Battle.net Error" message with their game client.
- Muting your microphone will no longer cause your microphone to be turned off in the operating system once the program has exited.
- Please note that the voice chat functionality has only partially been implemented. There are many known issues with voice chat that we expect to address in a future patch.
- The "Medium" graphical settings were reconfigured to work better on appropriate machines. The video settings "auto-detect" functionality has been reset as a result.
- Added a frame rate limiter to the game menus to prevent some graphics cards from running at higher frame rates than necessary.
- Added GRB rating tags to the login menu for the Korean version of the Beta client.
- TERRAN
Última edición por kawoq el Jue Oct 14, 2010 2:55 am, editado 8 veces (Razón : actualización con la información de todos los parches & Sticky)
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